Elaine Pearson and Chris Bailey
Accessibility Research Centre, School of Computing
University of Teesside
This paper describes a new project aimed at identifying the potential of the new generation
of games consoles to support learners with disabilities. The Nintendo Wii represents an
innovation in the way players interact with games through the use of a remote control
device that provides a more intuitive and realistic means of control and interaction. By
selecting simulations, team and adventure games and evaluating them with focus groups
based on students with particular types of disability, the objective is to evaluate and identify
the accessibility of this type of games console and evaluate its potential for supporting
disabled learners in an educational context.
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